TWindow.Create
TGame.Create
TGraph.LoadTex: [file: DATA\Floor.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\Wall128.tga] [width: 128] [height: 128] 
TGame.Run
Loading level DATA\1.dlr; width: 16; height: 12
TGraph.LoadTex: [file: DATA\Null.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\floor2.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\stairs.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\bricks.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\Document.tga] [width: 32] [height: 32] 
TGraph.LoadTex: [file: DATA\Student.tga] [width: 256] [height: 256] 
TGraph.LoadTex: [file: DATA\Enemy.tga] [width: 256] [height: 256] 
Loaded
TGame.Destroy
