pHEngine v0.4.8 Log started

INF|Core] Successfuly create engine. Heap size: 64Mb
INF|Wnd] Create window 1024x768
INF|Rnd] Windowed mode; bpp: 32; FSAA: 0x; ZBuffer format: 24bits; Refresh rate: system; VSync off
INF|Rnd] Device name: NVIDIA GeForce FX 5700LE
INF|Snd] Snd ready
INF|FntMng] Added font: Courier New14 ID: 1
INF|Core] Set object phGraph
INF|TexMng] Added texture: data\Beisik (Logo).jpg 0x0 format: 0 ID: 1
INF|TexMng] Added texture: data\RDI (Logo).jpg 0x0 format: 0 ID: 2
INF|TexMng] Added texture: data\contest3.jpg 0x0 format: 0 ID: 3
INF|TexMng] Added texture: data\pHfinal1ED.png 0x0 format: 0 ID: 4
INF|Wnd] Main loop start
INF|Wnd] Main loop stop
INF|Core] Deleting object phGraph
INF|FntMng] Deleted font ID: 1
INF|TexMng] Deleted texture ID: 1
INF|TexMng] Deleted texture ID: 2
INF|TexMng] Deleted texture ID: 3
INF|TexMng] Deleted texture ID: 4
INF|Core] Info: 19; Errors: 0; Warnings: 0; LiveTime: 111sec
pHEngine v0.4.8 Log closed